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/*
* Copyright ( c ) 2013 by Felix Rusu < felix @ lowpowerlab . com >
* SPI Flash memory library for arduino / moteino .
* This works with 256 byte / page SPI flash memory
* For instance a 4 MBit ( 512 Kbyte ) flash chip will have 2048 pages : 256 * 2048 = 524288 bytes ( 512 Kbytes )
* Minimal modifications should allow chips that have different page size but modifications
* DEPENDS ON : Arduino SPI library
*
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* Updated Jan . 5 , 2015 , TomWS1 , modified writeBytes to allow blocks > 256 bytes and handle page misalignment .
*
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* This file is free software ; you can redistribute it and / or modify
* it under the terms of either the GNU General Public License version 2
* or the GNU Lesser General Public License version 2.1 , both as
* published by the Free Software Foundation .
*/
# include <SPIFlash.h>
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byte SPIFlash : : UNIQUEID [ 8 ] ;
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/// IMPORTANT: NAND FLASH memory requires erase before write, because
/// it can only transition from 1s to 0s and only the erase command can reset all 0s to 1s
/// See http://en.wikipedia.org/wiki/Flash_memory
/// The smallest range that can be erased is a sector (4K, 32K, 64K); there is also a chip erase command
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/// Constructor. JedecID is optional but recommended, since this will ensure that the device is present and has a valid response
/// get this from the datasheet of your flash chip
/// Example for Atmel-Adesto 4Mbit AT25DF041A: 0x1F44 (page 27: http://www.adestotech.com/sites/default/files/datasheets/doc3668.pdf)
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/// Example for Winbond 4Mbit W25X40CL: 0xEF30 (page 14: http://www.winbond.com/NR/rdonlyres/6E25084C-0BFE-4B25-903D-AE10221A0929/0/W25X40CL.pdf)
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SPIFlash : : SPIFlash ( uint8_t slaveSelectPin , uint16_t jedecID ) {
_slaveSelectPin = slaveSelectPin ;
_jedecID = jedecID ;
}
/// Select the flash chip
void SPIFlash : : select ( ) {
noInterrupts ( ) ;
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//save current SPI settings
_SPCR = SPCR ;
_SPSR = SPSR ;
//set FLASH chip SPI settings
SPI . setDataMode ( SPI_MODE0 ) ;
SPI . setBitOrder ( MSBFIRST ) ;
SPI . setClockDivider ( SPI_CLOCK_DIV4 ) ; //decided to slow down from DIV2 after SPI stalling in some instances, especially visible on mega1284p when RFM69 and FLASH chip both present
SPI . begin ( ) ;
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digitalWrite ( _slaveSelectPin , LOW ) ;
}
/// UNselect the flash chip
void SPIFlash : : unselect ( ) {
digitalWrite ( _slaveSelectPin , HIGH ) ;
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//restore SPI settings to what they were before talking to the FLASH chip
SPCR = _SPCR ;
SPSR = _SPSR ;
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interrupts ( ) ;
}
/// setup SPI, read device ID etc...
boolean SPIFlash : : initialize ( )
{
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_SPCR = SPCR ;
_SPSR = SPSR ;
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pinMode ( _slaveSelectPin , OUTPUT ) ;
unselect ( ) ;
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wakeup ( ) ;
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if ( _jedecID = = 0 | | readDeviceId ( ) = = _jedecID ) {
command ( SPIFLASH_STATUSWRITE , true ) ; // Write Status Register
SPI . transfer ( 0 ) ; // Global Unprotect
unselect ( ) ;
return true ;
}
return false ;
}
/// Get the manufacturer and device ID bytes (as a short word)
word SPIFlash : : readDeviceId ( )
{
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# if defined(__AVR_ATmega32U4__) // Arduino Leonardo, MoteinoLeo
command ( SPIFLASH_IDREAD ) ; // Read JEDEC ID
# else
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select ( ) ;
SPI . transfer ( SPIFLASH_IDREAD ) ;
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# endif
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word jedecid = SPI . transfer ( 0 ) < < 8 ;
jedecid | = SPI . transfer ( 0 ) ;
unselect ( ) ;
return jedecid ;
}
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/// Get the 64 bit unique identifier, stores it in UNIQUEID[8]. Only needs to be called once, ie after initialize
/// Returns the byte pointer to the UNIQUEID byte array
/// Read UNIQUEID like this:
/// flash.readUniqueId(); for (byte i=0;i<8;i++) { Serial.print(flash.UNIQUEID[i], HEX); Serial.print(' '); }
/// or like this:
/// flash.readUniqueId(); byte* MAC = flash.readUniqueId(); for (byte i=0;i<8;i++) { Serial.print(MAC[i], HEX); Serial.print(' '); }
byte * SPIFlash : : readUniqueId ( )
{
command ( SPIFLASH_MACREAD ) ;
SPI . transfer ( 0 ) ;
SPI . transfer ( 0 ) ;
SPI . transfer ( 0 ) ;
SPI . transfer ( 0 ) ;
for ( byte i = 0 ; i < 8 ; i + + )
UNIQUEID [ i ] = SPI . transfer ( 0 ) ;
unselect ( ) ;
return UNIQUEID ;
}
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/// read 1 byte from flash memory
byte SPIFlash : : readByte ( long addr ) {
command ( SPIFLASH_ARRAYREADLOWFREQ ) ;
SPI . transfer ( addr > > 16 ) ;
SPI . transfer ( addr > > 8 ) ;
SPI . transfer ( addr ) ;
byte result = SPI . transfer ( 0 ) ;
unselect ( ) ;
return result ;
}
/// read unlimited # of bytes
void SPIFlash : : readBytes ( long addr , void * buf , word len ) {
command ( SPIFLASH_ARRAYREAD ) ;
SPI . transfer ( addr > > 16 ) ;
SPI . transfer ( addr > > 8 ) ;
SPI . transfer ( addr ) ;
SPI . transfer ( 0 ) ; //"dont care"
for ( word i = 0 ; i < len ; + + i )
( ( byte * ) buf ) [ i ] = SPI . transfer ( 0 ) ;
unselect ( ) ;
}
/// Send a command to the flash chip, pass TRUE for isWrite when its a write command
void SPIFlash : : command ( byte cmd , boolean isWrite ) {
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# if defined(__AVR_ATmega32U4__) // Arduino Leonardo, MoteinoLeo
DDRB | = B00000001 ; // Make sure the SS pin (PB0 - used by RFM12B on MoteinoLeo R1) is set as output HIGH!
PORTB | = B00000001 ;
# endif
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if ( isWrite )
{
command ( SPIFLASH_WRITEENABLE ) ; // Write Enable
unselect ( ) ;
}
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//wait for any write/erase to complete
// a time limit cannot really be added here without it being a very large safe limit
// that is because some chips can take several seconds to carry out a chip erase or other similar multi block or entire-chip operations
// a recommended alternative to such situations where chip can be or not be present is to add a 10k or similar weak pulldown on the
// open drain MISO input which can read noise/static and hence return a non 0 status byte, causing the while() to hang when a flash chip is not present
while ( busy ( ) ) ;
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select ( ) ;
SPI . transfer ( cmd ) ;
}
/// check if the chip is busy erasing/writing
boolean SPIFlash : : busy ( )
{
/*
select ( ) ;
SPI . transfer ( SPIFLASH_STATUSREAD ) ;
byte status = SPI . transfer ( 0 ) ;
unselect ( ) ;
return status & 1 ;
*/
return readStatus ( ) & 1 ;
}
/// return the STATUS register
byte SPIFlash : : readStatus ( )
{
select ( ) ;
SPI . transfer ( SPIFLASH_STATUSREAD ) ;
byte status = SPI . transfer ( 0 ) ;
unselect ( ) ;
return status ;
}
/// Write 1 byte to flash memory
/// WARNING: you can only write to previously erased memory locations (see datasheet)
/// use the block erase commands to first clear memory (write 0xFFs)
void SPIFlash : : writeByte ( long addr , uint8_t byt ) {
command ( SPIFLASH_BYTEPAGEPROGRAM , true ) ; // Byte/Page Program
SPI . transfer ( addr > > 16 ) ;
SPI . transfer ( addr > > 8 ) ;
SPI . transfer ( addr ) ;
SPI . transfer ( byt ) ;
unselect ( ) ;
}
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/// write multiple bytes to flash memory (up to 64K)
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/// WARNING: you can only write to previously erased memory locations (see datasheet)
/// use the block erase commands to first clear memory (write 0xFFs)
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/// This version handles both page alignment and data blocks larger than 256 bytes.
///
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void SPIFlash : : writeBytes ( long addr , const void * buf , uint16_t len ) {
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uint16_t n ;
uint16_t maxBytes = 256 - ( addr % 256 ) ; // force the first set of bytes to stay within the first page
uint16_t offset = 0 ;
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while ( len > 0 )
{
n = ( len < = maxBytes ) ? len : maxBytes ;
command ( SPIFLASH_BYTEPAGEPROGRAM , true ) ; // Byte/Page Program
SPI . transfer ( addr > > 16 ) ;
SPI . transfer ( addr > > 8 ) ;
SPI . transfer ( addr ) ;
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for ( uint16_t i = 0 ; i < n ; i + + )
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SPI . transfer ( ( ( byte * ) buf ) [ offset + i ] ) ;
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unselect ( ) ;
addr + = n ; // adjust the addresses and remaining bytes by what we've just transferred.
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offset + = n ;
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len - = n ;
maxBytes = 256 ; // now we can do up to 256 bytes per loop
}
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}
/// erase entire flash memory array
/// may take several seconds depending on size, but is non blocking
/// so you may wait for this to complete using busy() or continue doing
/// other things and later check if the chip is done with busy()
/// note that any command will first wait for chip to become available using busy()
/// so no need to do that twice
void SPIFlash : : chipErase ( ) {
command ( SPIFLASH_CHIPERASE , true ) ;
unselect ( ) ;
}
/// erase a 4Kbyte block
void SPIFlash : : blockErase4K ( long addr ) {
command ( SPIFLASH_BLOCKERASE_4K , true ) ; // Block Erase
SPI . transfer ( addr > > 16 ) ;
SPI . transfer ( addr > > 8 ) ;
SPI . transfer ( addr ) ;
unselect ( ) ;
}
/// erase a 32Kbyte block
void SPIFlash : : blockErase32K ( long addr ) {
command ( SPIFLASH_BLOCKERASE_32K , true ) ; // Block Erase
SPI . transfer ( addr > > 16 ) ;
SPI . transfer ( addr > > 8 ) ;
SPI . transfer ( addr ) ;
unselect ( ) ;
}
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void SPIFlash : : sleep ( ) {
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command ( SPIFLASH_SLEEP ) ;
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unselect ( ) ;
}
void SPIFlash : : wakeup ( ) {
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command ( SPIFLASH_WAKE ) ;
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unselect ( ) ;
}
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/// cleanup
void SPIFlash : : end ( ) {
SPI . end ( ) ;
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}