SPIFlash_LowPowerLab/SPIFlash.cpp

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/*
* Copyright (c) 2013 by Felix Rusu <felix@lowpowerlab.com>
* SPI Flash memory library for arduino/moteino.
* This works with 256byte/page SPI flash memory
* For instance a 4MBit (512Kbyte) flash chip will have 2048 pages: 256*2048 = 524288 bytes (512Kbytes)
* Minimal modifications should allow chips that have different page size but modifications
* DEPENDS ON: Arduino SPI library
*
* This file is free software; you can redistribute it and/or modify
* it under the terms of either the GNU General Public License version 2
* or the GNU Lesser General Public License version 2.1, both as
* published by the Free Software Foundation.
*/
#include <SPIFlash.h>
/// IMPORTANT: NAND FLASH memory requires erase before write, because
/// it can only transition from 1s to 0s and only the erase command can reset all 0s to 1s
/// See http://en.wikipedia.org/wiki/Flash_memory
/// The smallest range that can be erased is a sector (4K, 32K, 64K); there is also a chip erase command
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/// Constructor. JedecID is optional but recommended, since this will ensure that the device is present and has a valid response
/// get this from the datasheet of your flash chip
/// Example for Atmel-Adesto 4Mbit AT25DF041A: 0x1F44 (page 27: http://www.adestotech.com/sites/default/files/datasheets/doc3668.pdf)
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/// Example for Winbond 4Mbit W25X40CL: 0xEF30 (page 14: http://www.winbond.com/NR/rdonlyres/6E25084C-0BFE-4B25-903D-AE10221A0929/0/W25X40CL.pdf)
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SPIFlash::SPIFlash(uint8_t slaveSelectPin, uint16_t jedecID) {
_slaveSelectPin = slaveSelectPin;
_jedecID = jedecID;
}
/// Select the flash chip
void SPIFlash::select() {
noInterrupts();
digitalWrite(_slaveSelectPin, LOW);
}
/// UNselect the flash chip
void SPIFlash::unselect() {
digitalWrite(_slaveSelectPin, HIGH);
interrupts();
}
/// setup SPI, read device ID etc...
boolean SPIFlash::initialize()
{
pinMode(_slaveSelectPin, OUTPUT);
unselect();
SPI.setDataMode(SPI_MODE0);
SPI.setBitOrder(MSBFIRST);
SPI.setClockDivider(SPI_CLOCK_DIV2); //max speed, except on Due which can run at system clock speed
SPI.begin();
if (_jedecID == 0 || readDeviceId() == _jedecID) {
command(SPIFLASH_STATUSWRITE, true); // Write Status Register
SPI.transfer(0); // Global Unprotect
unselect();
return true;
}
return false;
}
/// Get the manufacturer and device ID bytes (as a short word)
word SPIFlash::readDeviceId()
{
#if defined(__AVR_ATmega32U4__) // Arduino Leonardo, MoteinoLeo
command(SPIFLASH_IDREAD); // Read JEDEC ID
#else
select();
SPI.transfer(SPIFLASH_IDREAD);
#endif
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word jedecid = SPI.transfer(0) << 8;
jedecid |= SPI.transfer(0);
unselect();
return jedecid;
}
/// read 1 byte from flash memory
byte SPIFlash::readByte(long addr) {
command(SPIFLASH_ARRAYREADLOWFREQ);
SPI.transfer(addr >> 16);
SPI.transfer(addr >> 8);
SPI.transfer(addr);
byte result = SPI.transfer(0);
unselect();
return result;
}
/// read unlimited # of bytes
void SPIFlash::readBytes(long addr, void* buf, word len) {
command(SPIFLASH_ARRAYREAD);
SPI.transfer(addr >> 16);
SPI.transfer(addr >> 8);
SPI.transfer(addr);
SPI.transfer(0); //"dont care"
for (word i = 0; i < len; ++i)
((byte*) buf)[i] = SPI.transfer(0);
unselect();
}
/// Send a command to the flash chip, pass TRUE for isWrite when its a write command
void SPIFlash::command(byte cmd, boolean isWrite){
#if defined(__AVR_ATmega32U4__) // Arduino Leonardo, MoteinoLeo
DDRB |= B00000001; // Make sure the SS pin (PB0 - used by RFM12B on MoteinoLeo R1) is set as output HIGH!
PORTB |= B00000001;
#endif
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if (isWrite)
{
command(SPIFLASH_WRITEENABLE); // Write Enable
unselect();
}
while(busy()); //wait for any write/erase to complete
select();
SPI.transfer(cmd);
}
/// check if the chip is busy erasing/writing
boolean SPIFlash::busy()
{
/*
select();
SPI.transfer(SPIFLASH_STATUSREAD);
byte status = SPI.transfer(0);
unselect();
return status & 1;
*/
return readStatus() & 1;
}
/// return the STATUS register
byte SPIFlash::readStatus()
{
select();
SPI.transfer(SPIFLASH_STATUSREAD);
byte status = SPI.transfer(0);
unselect();
return status;
}
/// Write 1 byte to flash memory
/// WARNING: you can only write to previously erased memory locations (see datasheet)
/// use the block erase commands to first clear memory (write 0xFFs)
void SPIFlash::writeByte(long addr, uint8_t byt) {
command(SPIFLASH_BYTEPAGEPROGRAM, true); // Byte/Page Program
SPI.transfer(addr >> 16);
SPI.transfer(addr >> 8);
SPI.transfer(addr);
SPI.transfer(byt);
unselect();
}
/// write 1-256 bytes to flash memory
/// WARNING: you can only write to previously erased memory locations (see datasheet)
/// use the block erase commands to first clear memory (write 0xFFs)
/// WARNING: if you write beyond a page boundary (or more than 256bytes),
/// the bytes will wrap around and start overwriting at the beginning of that same page
/// see datasheet for more details
void SPIFlash::writeBytes(long addr, const void* buf, uint8_t len) {
command(SPIFLASH_BYTEPAGEPROGRAM, true); // Byte/Page Program
SPI.transfer(addr >> 16);
SPI.transfer(addr >> 8);
SPI.transfer(addr);
for (uint8_t i = 0; i < len; i++)
SPI.transfer(((byte*) buf)[i]);
unselect();
}
/// erase entire flash memory array
/// may take several seconds depending on size, but is non blocking
/// so you may wait for this to complete using busy() or continue doing
/// other things and later check if the chip is done with busy()
/// note that any command will first wait for chip to become available using busy()
/// so no need to do that twice
void SPIFlash::chipErase() {
command(SPIFLASH_CHIPERASE, true);
unselect();
}
/// erase a 4Kbyte block
void SPIFlash::blockErase4K(long addr) {
command(SPIFLASH_BLOCKERASE_4K, true); // Block Erase
SPI.transfer(addr >> 16);
SPI.transfer(addr >> 8);
SPI.transfer(addr);
unselect();
}
/// erase a 32Kbyte block
void SPIFlash::blockErase32K(long addr) {
command(SPIFLASH_BLOCKERASE_32K, true); // Block Erase
SPI.transfer(addr >> 16);
SPI.transfer(addr >> 8);
SPI.transfer(addr);
unselect();
}
void SPIFlash::sleep() {
command(SPIFLASH_SLEEP); // Block Erase
unselect();
}
void SPIFlash::wakeup() {
command(SPIFLASH_WAKE); // Block Erase
unselect();
}
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/// cleanup
void SPIFlash::end() {
SPI.end();
}