#include "BNO08xRptARVRStabilizedGameRV.hpp" #include "BNO08x.hpp" /** * @brief Updates ARVR stabilized game rotation vector data from decoded sensor event. * * @param sensor_val The sh2_SensorValue_t struct used in sh2_decodeSensorEvent() call. * * @return void, nothing to return */ void BNO08xRptARVRStabilizedGameRV::update_data(sh2_SensorValue_t* sensor_val) { imu->lock_user_data(); data = sensor_val->un.arvrStabilizedGRV; imu->unlock_user_data(); }