/** * @file BNO08xRptARVRStabilizedGameRV.cpp * @author Myles Parfeniuk */ #include "BNO08xRptARVRStabilizedGameRV.hpp" /** * @brief Updates ARVR stabilized game rotation vector data from decoded sensor event. * * @param sensor_val The sh2_SensorValue_t struct used in sh2_decodeSensorEvent() call. * * @return void, nothing to return */ void BNO08xRptARVRStabilizedGameRV::update_data(sh2_SensorValue_t* sensor_val) { lock_user_data(); data = sensor_val->un.arvrStabilizedGRV; data.accuracy = static_cast(sensor_val->status); update_timestamp(sensor_val); unlock_user_data(); if (rpt_bit & xEventGroupGetBits(sync_ctx->evt_grp_rpt_en)) signal_data_available(); }