<map id="BNO08x::enable_game_rotation_vector" name="BNO08x::enable_game_rotation_vector">
<area shape="rect" id="Node000001" title="Sends command to enable game rotation vector reports (See Ref. Manual 6.5.19)" alt="" coords="239,35,394,77"/>
<area shape="rect" id="Node000002" href="$class_b_n_o08x.html#ae6e875a27ae74ebed806ee1a4576845a" title="Runs full calibration routine." alt="" coords="5,5,191,48"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="223,46,191,42,192,37,224,41"/>
<area shape="rect" id="Node000003" href="$_single_report_tests_8cpp.html#a90980a9fc26b3a692ab2529c9f8e4747" title=" " alt="" coords="50,72,146,99"/>
<area shape="poly" id="edge2_Node000001_Node000003" title=" " alt="" coords="224,71,147,82,146,76,223,66"/>
</map>
