change around axis to align with engine

This commit is contained in:
Franchioping 2025-12-10 13:11:51 +00:00
parent d0cb6ce28a
commit 98050d51bf
7 changed files with 111 additions and 30 deletions

View File

@ -1,4 +1,4 @@
use nalgebra as na;
use nalgebra::{self as na, Vector3};
use rapier3d::prelude as rp;
use crate::engine::{ColliderExtraData, World};
@ -8,6 +8,10 @@ pub mod fpvcontroller;
pub mod pidcontroller;
use controller::*;
const AREA_DENSITY: f32 = 1.23;
const DRAG_CONSTANT: f32 = 1.3;
const DRAG_MAGIC_NUM: f32 = 0.5;
pub struct MotorCharacteristics {
pub relative_motor_positions: [na::OPoint<f32, na::Const<3>>; 4],
pub max_thrust: f32,
@ -47,6 +51,10 @@ pub struct Drone {
height: f32,
}
fn calculate_drag(velocity: f32, area: f32, constant: f32) -> f32 {
return 0.5 * AREA_DENSITY * (velocity * velocity) * area * constant * DRAG_MAGIC_NUM;
}
impl Drone {
pub fn new(
world: &mut World,
@ -95,6 +103,21 @@ impl Drone {
};
}
fn apply_drag(&mut self, world: &mut World) {
let body = world.bodies.get_mut(self.rb_handle).unwrap();
let velocity = body.linvel();
let mut drag = Vector3::<f32>::zeros();
let side_area = self.width * self.height;
let up_area = self.width * self.width;
drag.x = calculate_drag(velocity.x, side_area, DRAG_CONSTANT);
drag.y = calculate_drag(velocity.y, up_area, DRAG_CONSTANT);
drag.z = calculate_drag(velocity.z, side_area, DRAG_CONSTANT);
body.add_force(-drag, true);
}
fn apply_throttles(&mut self, world: &mut World) {
let throttles = self.controller.get_motor_throttles();
@ -150,5 +173,6 @@ impl Drone {
pub fn process_tick(&mut self, world: &mut World) {
self.update_controller(world);
self.apply_throttles(world);
// self.apply_drag(world);
}
}

View File

@ -46,7 +46,7 @@ pub trait DroneController {
/*
* Throttle should be between 0 and 1. Values will be by the Drone class.
*/
fn get_motor_throttles(&self) -> [f32; 4];
fn get_motor_throttles(&mut self) -> [f32; 4];
}
/*
@ -68,7 +68,7 @@ impl DroneController for DefaultController {
fn set_position(&mut self, _position: rp::Isometry<f32>) {}
fn set_time(&mut self, _time: f32) {}
fn set_motor_characteristics(&self, _motor_characteristics: &MotorCharacteristics) {}
fn get_motor_throttles(&self) -> [f32; 4] {
fn get_motor_throttles(&mut self) -> [f32; 4] {
return [self.motor_throttle; 4];
}

View File

@ -33,7 +33,7 @@ impl DroneController for FPVController {
fn set_position(&mut self, _position: rp::Isometry<f32>) {}
fn set_time(&mut self, _time: f32) {}
fn set_motor_characteristics(&self, _motor_characteristics: &MotorCharacteristics) {}
fn get_motor_throttles(&self) -> [f32; 4] {
fn get_motor_throttles(&mut self) -> [f32; 4] {
let yaw = self.rate_yaw * self.input.yaw_input;
let roll = self.rate_roll * self.input.roll_input;
let pitch = self.rate_pitch * self.input.pitch_input;

View File

@ -1,7 +1,7 @@
use glam::{vec3, EulerRot};
use nalgebra::{self as na, Vector3};
use rapier3d::prelude as rp;
use std::{any::Any, f32};
use std::{any::Any, f32, io::PipeReader};
use crate::drone::controller::DroneController;
pub use crate::drone::controller::JoystickInput;
@ -17,7 +17,7 @@ pub struct PIDControllerState {
impl PIDControllerState {
pub fn dt(&self) -> f32 {
return self.last_time - self.current_time;
return self.current_time - self.last_time;
}
}
@ -41,15 +41,21 @@ impl PIDController {
pub fn set_input(&mut self, input: JoystickInput) {
self.input = input;
}
pub fn get_angular_velocity(&self) {
pub fn get_angular_velocity(&self) -> na::Vector3<f32> {
let dt: f32 = self.state.dt();
let angles =
(self.state.current_rotation.inverse() * self.state.last_rotation).euler_angles();
// roll,pitch.yaw
let vel_roll = angles.0 / dt;
let vel_pitch = angles.1 / dt;
let vel_yaw = angles.2 / dt;
println!("{},{},{}", vel_roll, vel_pitch, vel_yaw);
(self.state.last_rotation.inverse() * self.state.current_rotation).euler_angles();
println!("dt: {}", dt);
return na::Vector3::new(angles.0, angles.1, angles.2) / dt;
}
pub fn get_desired_angular_velocity(&self) -> na::Vector3<f32> {
return na::Vector3::new(
self.input.pitch_input,
self.input.yaw_input,
self.input.roll_input,
) * self.target_rate;
}
}
@ -63,14 +69,64 @@ impl DroneController for PIDController {
self.state.current_time = time;
}
fn set_motor_characteristics(&self, _motor_characteristics: &MotorCharacteristics) {}
fn get_motor_throttles(&self) -> [f32; 4] {
self.get_angular_velocity();
return [
self.input.throttle_input,
self.input.throttle_input,
self.input.throttle_input,
self.input.throttle_input,
fn get_motor_throttles(&mut self) -> [f32; 4] {
let target = self.get_desired_angular_velocity();
let current = self.get_angular_velocity();
let diff = target - current;
println!("Target: {:}", target);
println!("Current: {:}", current);
println!("Diff: {:}", diff);
let throttle = self.input.throttle_input;
let roll = diff.z * 0.01;
let pitch = diff.x * 0.01;
let yaw = diff.y;
/*
* Motor position indices
* ^ - Front
* |
* |
* 1 --- 0
* | |
* | |
* 2 --- 3
*/
let mut motors = [
throttle - pitch + roll + yaw,
throttle - pitch - roll - yaw,
throttle + pitch - roll + yaw,
throttle + pitch + roll - yaw,
];
// let mut motors = [
// throttle + yaw + pitch,
// throttle - yaw + pitch,
// throttle + yaw - pitch,
// throttle - yaw - pitch,
// ];
// let mut motors = [
// throttle - pitch + roll + yaw,
// throttle - pitch - roll - yaw,
// throttle + pitch - roll + yaw,
// throttle + pitch + roll - yaw,
// ];
// motors.max
let max = motors
.iter()
.copied()
.max_by(|a, b| a.total_cmp(b))
.unwrap_or(0.0);
if max > 1.0 {
for v in motors.iter_mut() {
*v /= max;
}
}
return motors;
}
/*

View File

@ -122,7 +122,7 @@ impl Default for World {
fn default() -> Self {
let gravity: na::Vector3<f32> = rp::vector![0.0, -9.81, 0.0];
let mut integration_parameters = rp::IntegrationParameters::default();
integration_parameters.set_inv_dt(800.0);
integration_parameters.set_inv_dt(60.0);
let physics_pipeline = rp::PhysicsPipeline::new();
let island_manager = rp::IslandManager::new();
let broad_phase = rp::DefaultBroadPhase::new();

View File

@ -18,7 +18,7 @@ fn window_conf() -> mq::Conf {
window_resizable: true,
// fullscreen: true,
platform: mq::miniquad::conf::Platform {
linux_backend: mq::miniquad::conf::LinuxBackend::WaylandOnly,
// linux_backend: mq::miniquad::conf::LinuxBackend::WaylandOnly,
..Default::default()
},
..Default::default()
@ -39,6 +39,7 @@ async fn main() {
// Ground collider
world.register_free_collider(
ColliderBuilder::cuboid(20.0, 1.0, 20.0)
.translation(vector![0.0, -2.0, 0.0])
.restitution(0.5)
.build(),
None,
@ -46,17 +47,17 @@ async fn main() {
let mut controller = drone::pidcontroller::PIDController::default();
controller.set_input(JoystickInput {
throttle_input: 0.4,
yaw_input: 0.05,
roll_input: 0.0,
throttle_input: 0.35,
yaw_input: 0.0,
roll_input: 0.1,
pitch_input: 0.0,
});
let mut drone = drone::Drone::new(
&mut world,
Box::new(controller),
drone::MotorCharacteristics {
max_thrust: 2.3,
max_torque: 0.01,
max_thrust: 2.6,
max_torque: 0.1,
..Default::default()
},
0.350,
@ -107,11 +108,11 @@ async fn main() {
// Rendering
renderer.draw(&mut world);
if world.tick % (800 / 30) == 0 {
if world.tick % (60 / 30) == 0 {
world.clear_ofb();
renderer.update_light(&world);
mq::next_frame().await;
}
mq::next_frame().await;
}
}

View File

@ -269,7 +269,7 @@ impl Renderer {
// mq::draw_sphere(self.light.position, 0.25, None, mq::WHITE);
// mq::draw_grid(20, 1., mq::BLACK, mq::GRAY);
mq::draw_grid(20, 1.5, mq::BLACK, mq::GRAY);
mq::gl_use_default_material();
mq::set_default_camera();
}