/** * @file DShotRMT.h * @brief DShot signal generation using ESP32 RMT with continuous repeat and pause between frames, including BiDirectional support * @author Wastl Kraus * @date 2025-06-11 * @license MIT */ #pragma once #include #include #include static constexpr auto DSHOT_THROTTLE_FAILSAVE = 0; static constexpr auto DSHOT_THROTTLE_MIN = 48; static constexpr auto DSHOT_THROTTLE_MAX = 2047; static constexpr auto DEFAULT_RES_HZ = 10 * 1000 * 1000; // 10 MHz static constexpr auto PAUSE_BITS = 21; static constexpr auto DSHOT_NULL_PACKET = 0b0000000000000000; typedef enum dshot_mode_e { DSHOT150, DSHOT300, DSHOT600 } dshot_mode_t; class DShotRMT { public: DShotRMT(gpio_num_t gpio, dshot_mode_t mode = DSHOT300, bool isBidirectional = false); void begin(); void setThrottle(uint16_t throttle); gpio_num_t getGPIO() const { return _gpio; } dshot_mode_t getDShotMode() const { return _mode; } private: gpio_num_t _gpio; dshot_mode_t _mode; bool _isBidirectional; uint16_t _lastThrottle = 0; uint16_t dshot_packet = DSHOT_NULL_PACKET; rmt_channel_handle_t _rmt_tx_channel = nullptr; rmt_channel_handle_t _rmt_rx_channel = nullptr; rmt_encoder_handle_t _dshot_encoder = nullptr; rmt_transmit_config_t _transmit_config = {}; void buildFrameSymbols(uint16_t dshot_packet, rmt_symbol_word_t *symbols, size_t &count); };